Mobile phones have been closed environments until recent years. The change brought by open platform technologies such as the Symbian operating system and Java technologies has opened up a significant business opportunity for anyone to develop application software such as games for mobile terminals. However, developing mobile applications is currently a challenging task due to the specific demands and technical constraints of mobile development. Furthermore, at the moment very little is known about the suitability of the different development processes for mobile application development. Due to these issues, we have developed an agile development approach called Mobile-D. The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed.
Conference | OOPSLA04 |
---|---|
Country/Territory | Canada |
City | Vancouver |
Period | 24/10/04 → 28/10/04 |
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Abrahamsson, P., Hanhineva, A., Hulkko, H., Ihme, T., Jäälinoja, J., Korkala, M., Koskela, J., Kyllönen, P., & Salo, O. (2004). Mobile-D: an agile approach for mobile application development . In J. Vlissides (Ed.), OOPSLA'04: Companion to the 19th annual ACM SIGPLAN conference on Object-oriented programming systems, languages, and applications (pp. 174-175). Association for Computing Machinery ACM. https://doi.org/10.1145/1028664.1028736
Abrahamsson, Pekka ; Hanhineva, Antti ; Hulkko, Hanna et al. / Mobile-D: an agile approach for mobile application development . OOPSLA'04: Companion to the 19th annual ACM SIGPLAN conference on Object-oriented programming systems, languages, and applications. editor / John Vlissides. New York : Association for Computing Machinery ACM, 2004. pp. 174-175
@inproceedingsauthor = "Pekka Abrahamsson and Antti Hanhineva and Hanna Hulkko and Tuomas Ihme and Juho Jlinoja and Mikko Korkala and Juha Koskela and Pekka Kyllnen and Outi Salo",\"a>
year = "2004", doi = "10.1145/1028664.1028736", language = "English", isbn = "978-1-58113-833-7", pages = "174--175", editor = "John Vlissides", booktitle = "OOPSLA'04", publisher = "Association for Computing Machinery ACM", address = "United States",note = "OOPSLA04 : ACM SIGPLAN Object Oriented Programming Systems and Applications Conference ; Conference date: 24-10-2004 Through 28-10-2004",
Abrahamsson, P, Hanhineva, A, Hulkko, H, Ihme, T, Jäälinoja, J, Korkala, M, Koskela, J, Kyllönen, P & Salo, O 2004, Mobile-D: an agile approach for mobile application development . in J Vlissides (ed.), OOPSLA'04: Companion to the 19th annual ACM SIGPLAN conference on Object-oriented programming systems, languages, and applications. Association for Computing Machinery ACM, New York, pp. 174-175, OOPSLA04, Vancouver, British Columbia, Canada, 24/10/04 . https://doi.org/10.1145/1028664.1028736
Mobile-D: an agile approach for mobile application development. / Abrahamsson, Pekka; Hanhineva, Antti; Hulkko, Hanna et al.
OOPSLA'04: Companion to the 19th annual ACM SIGPLAN conference on Object-oriented programming systems, languages, and applications. ed. / John Vlissides. New York: Association for Computing Machinery ACM, 2004. p. 174-175.
Research output : Chapter in Book/Report/Conference proceeding › Conference article in proceedings › Scientific › peer-review
T1 - Mobile-D: an agile approach for mobile application development
AU - Abrahamsson, Pekka
AU - Hanhineva, Antti
AU - Hulkko, Hanna
AU - Ihme, Tuomas
AU - Jäälinoja, Juho
AU - Korkala, Mikko
AU - Koskela, Juha
AU - Kyllönen, Pekka
N2 - Mobile phones have been closed environments until recent years. The change brought by open platform technologies such as the Symbian operating system and Java technologies has opened up a significant business opportunity for anyone to develop application software such as games for mobile terminals. However, developing mobile applications is currently a challenging task due to the specific demands and technical constraints of mobile development. Furthermore, at the moment very little is known about the suitability of the different development processes for mobile application development. Due to these issues, we have developed an agile development approach called Mobile-D. The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed.
AB - Mobile phones have been closed environments until recent years. The change brought by open platform technologies such as the Symbian operating system and Java technologies has opened up a significant business opportunity for anyone to develop application software such as games for mobile terminals. However, developing mobile applications is currently a challenging task due to the specific demands and technical constraints of mobile development. Furthermore, at the moment very little is known about the suitability of the different development processes for mobile application development. Due to these issues, we have developed an agile development approach called Mobile-D. The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed.
M3 - Conference article in proceedings
A2 - Vlissides, John
PB - Association for Computing Machinery ACM
Y2 - 24 October 2004 through 28 October 2004
Abrahamsson P, Hanhineva A, Hulkko H, Ihme T, Jäälinoja J, Korkala M et al. Mobile-D: an agile approach for mobile application development . In Vlissides J, editor, OOPSLA'04: Companion to the 19th annual ACM SIGPLAN conference on Object-oriented programming systems, languages, and applications. New York: Association for Computing Machinery ACM. 2004. p. 174-175 doi: 10.1145/1028664.1028736
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